![]() ![]() You’ll need to use Magnesis here to swing the lantern into the wall to catch fire. Up here, another door is sealed, so move right to find an interesting contraption - a sphere on a wooden plank next to more leaves and a switch that causes a lantern to descend. Behind them is another chest that holds a Ruby, and a slope leading to the second floor. ![]() This room is a strange one, with a large hall leading to a water wheel, and three Guardian Scouts lurking to the right among several different platforms. Note: As you enter the next room, check around the left to find a chest behind a torch that holds a Stone Smasher. You’ll need to fire an arrow at the rope tied to the lantern to send it crashing down, lighting the leaves that burn the ledge holding the barrel. Looking up through the ceiling you’ll find a hanging lantern. Stepping on the switch opens the gate but only if something stays. The Shae Mo'sah Shrine begins in a long empty room with a sealed door at the end, You’ll notice a hole in the ceiling and below a large amount of leaves leading up a wall next to the door to a barrel - and a switch next to it. ![]()
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